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ํ•ด๋‹น ๊ธ€ 4๊ฑด

1. ๋ฃจํŠธ ๋ชจ์…˜(Root Motion)์ด๋ž€? ๋ฃจํŠธ ๋ชจ์…˜(Root Motion)์€ ์˜ค๋ธŒ์ ํŠธ์˜ ์œ„์น˜์™€ ํšŒ์ „์„ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ œ์–ดํ•  ์ˆ˜ ์žˆ๋„๋ก ํ—ˆ์šฉํ•˜๋Š” ๊ฒƒ์„ ๋งํ•ฉ๋‹ˆ๋‹ค. ๋ฃจํŠธ ๋ชจ์…˜์ด ํ™œ์„ฑํ™”๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด๋ผ๋ฉด, ํ•ด๋‹น ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ ์šฉ๋œ ์˜ค๋ธŒ์ ํŠธ์˜ ํŠธ๋žœ์Šคํผ(Transform) ๊ฐ’์€ ์˜ํ–ฅ์„ ๋ฐ›์•„ ๋ณ€ํ•˜๊ฒŒ ๋  ๊ฒ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ๋ฃจํŠธ ๋ชจ์…˜์ด ์ ์šฉ๋œ ๊ฑท๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜(WALK)์€ ์บ๋ฆญํ„ฐ๊ฐ€ ๊ฑท๋Š” ๊ฒƒ์— ๋”ฐ๋ผ ์œ„์น˜ ๊ฐ’๋„ ๋ณ€ํ•˜๊ฒŒ ๋ฉ๋‹ˆ๋‹ค. ๋ฃจํŠธ ๋ชจ์…˜์ด ์ ์šฉ๋˜์ง€ ์•Š์•˜๋‹ค๋ฉด ์บ๋ฆญํ„ฐ๋Š” ์ œ์ž๋ฆฌ ๊ฑธ์Œ์„ ํ•˜๊ฒ ์ง€์š”. 2. ๋ฃจํŠธ ๋ชจ์…˜์ด ์ผ์œผํ‚ฌ ์ˆ˜ ์žˆ๋Š” ๋ฌธ์ œ์  ๋ฌผ๋ก  ์Šคํฌ๋ฆฝํŠธ ์ฝ”๋“œ๋ฅผ ์ž‘์„ฑํ•˜์—ฌ ์›€์ง์ž„์„ ๊ตฌํ˜„ํ•˜๋Š” ๊ฒƒ๋ณด๋‹ค ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ํ†ตํ•ด ์›€์ง์ž„์„ ๊ตฌํ˜„ํ•˜๋Š” ๊ฒƒ์ด ํ›จ์”ฌ ๋” ์ž์—ฐ์Šค๋Ÿฝ์Šต๋‹ˆ๋‹ค. ํŠนํžˆ๋‚˜ ์‹œ๋„ค๋งˆํ‹ฑ ์˜์ƒ์„ ์ œ์ž‘ํ•˜๋Š”๋ฐ์—”, ๋ฃจํŠธ ๋ชจ์…˜์ด ๋”์šฑ ๋” ํ˜„์‹ค๊ฐ™์€ ์ž..

Visual Studio๊ฐ€ 2022 ๋ฒ„์ „์ด ๋‚˜์™€์„œ ๋ช‡ ๋ฒˆ ์จ๋ดค๋Š”๋ฐ, ์ž๋™ ์™„์„ฑ ๊ธฐ๋Šฅ๋ถ€ํ„ฐ ํ•ด์„œ UI ์ธก๋ฉด๊นŒ์ง€ ๋” ๊ฐ•๋ ฅํ•˜๊ณ  ์ด์˜๊ฒŒ ๋ณ€ํ–ˆ๋”๋ผ๊ตฌ์š”. ์„ค๋ ˆ๋Š” ๋งˆ์Œ์œผ๋กœ ์œ ๋‹ˆํ‹ฐ์—์„œ ์จ๋ณด๋ ค๊ณ  ํ–ˆ๋Š”๋ฐ, ์—ฐ๋™์ด ๋˜์ง€ ์•Š์•˜์Šต๋‹ˆ๋‹ค. ์ •ํ™•ํ•˜๊ฒŒ ๋งํ•˜์ž๋ฉด, ์—ฐ๋™์€ ๋๋Š”๋ฐ ์œ ๋‹ˆํ‹ฐ ๋””๋ฒ„๊น…์„ ์‚ฌ์šฉํ•  ์ˆ˜๊ฐ€ ์—†์—ˆ์Šต๋‹ˆ๋‹ค. ์ด๊ฒŒ ๋ฌด์Šจ ์–ด์ฒ˜๊ตฌ๋‹ˆ ์—†๋Š” ์ƒํ™ฉ์ธ์ง€?... ๊ทธ๋ž˜์„œ, ๊ตฌ๊ธ€๋งํ•˜์—ฌ ์–ป์€ ์ •๋ณด๋“ค์„ ์ผ๋‹จ ์žˆ๋Š”๋Œ€๋กœ ๋‹ค ํ•ด๋ดค์Šต๋‹ˆ๋‹ค. 1. ๊ตฌ๊ธ€๋ง์„ ํ†ตํ•œ ์‹œ๋„์˜ ํ”์ ๋“ค External Script Editor์—์„œ Visual Studio๊ฐ€ ์„ ํƒ ํ•ญ๋ชฉ์— ์žˆ๋Š” ๊ฒฝ์šฐ Unity Editor ์ƒ๋‹จ Edit → Preferences → External Tools → External Script Editor๋ฅผ Visual Studio๋กœ ์„ค์ • External Sc..

์œ ๋‹ˆํ‹ฐ ๊ฐœ๋ฐœ์„ ์ง„ํ–‰ํ•˜๋‹ค ๋ณด๋ฉด, ๊ฒŒ์ž„ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์›€์ง์ด๊ฑฐ๋‚˜ ํšŒ์ „ํ•˜๋Š” ๋“ฑ ๋ฒกํ„ฐ(Vector)๋ฅผ ์กฐ์ž‘ํ•  ์ผ์ด ๋งŽ์Šต๋‹ˆ๋‹ค. ๊ทธ๋Ÿฐ๋ฐ, ์“ฐ๋‹ค๋ณด๋‹ˆ Set() ํ•จ์ˆ˜๊ฐ€ ์ ์šฉ์ด ์•ˆ ๋˜๋Š” ๊ฒƒ์„ ์—ฌ๋Ÿฌ ๋ฒˆ ํ™•์ธํ•œ ์ ์ด ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. float x = ... float y = ... float z = ... ... transform.position.Set(x, y, z); // ๋™์ž‘ํ•˜์ง€ ์•Š์Œ ์™œ ๋ฐ”๋€Œ์ง€ ์•Š์„๊นŒ์š”? ์ •๋‹ต์€ Vector๋Š” ๊ตฌ์กฐ์ฒด(struct)์ด๋ฏ€๋กœ value type์ด๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค. ๊ฐ’ ํ˜•์‹์€ ์Šคํƒ(stack)์— ์ €์žฅ๋˜๋ฉฐ, ๋ธ”๋ก(block)์ด ๋๋‚˜๋Š” ์ˆœ๊ฐ„ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์ž๋™ ๋ฐ˜๋‚ฉํ•˜์—ฌ ์‚ฌ๋ผ์ง‘๋‹ˆ๋‹ค. ์ œ์ผ ๊ฒฐ์ •์ ์œผ๋กœ ์›๋ณธ์ด ์ „๋‹ฌ๋˜๋Š” ๊ฒƒ์ด ์•„๋‹ˆ๋ผ ๋ณต์‚ฌ๋ณธ์ด ์ „๋‹ฌ๋œ๋‹ค๋Š” ๊ฒŒ ํฐ ํŠน์ง•์ด๊ตฌ์š”. transform.position์˜ ๊ตฌํ˜„ ๋ถ€๋ถ„์„..